The reason you don't piss blues off
So, it's been awhile. I'm sorry, just been busy. Also, not that many good stories. Us exploding in stupid ways never does. Luckily, we can fix that.
What? We just did?
Oh, we totally just did.
How did we manage this, you ask? Well, let me tell you.
So, I'm sitting in pub channel, minding my own business, when someone pipes up, "Excuse me, is there a diplo available?".
Hmm.
Hmmmmmmm.
HMMMMMMMMMM.
"Yo!"
Don't look at me like that. I didn't know what to expect. And I wasn't feeling the subtle aspect of it. So the guy starts up a conversation with me, and right off the bat, he tells me he's got Jasminmatar's c2 pulsar that he's trying to move out of, but Jas was being a dick and was besieging his tower. Not cool. Then again, Jas has never been one to stick to his word. And then my new best friend told me what I wasn't expecting:
"He's siegeing it with a chimera"
Oh. Oh this is good.
So, I immediately put out a call to the alliance, and then, since I didn't feel like halfassing it, called it MORE friends. Transmission Lost and SRS. to the rescue/lulz! Turns out Jas also had some other shield ships hitting the tower, but eh, I want that Chimera and I want it dead.
So, we assemble the fleet one jump out and I start to scan down the hole, but my scout/new best friend was kind enough to give us a warp in. So awesome. Since I'm in a hound, and I wasn't feeling up to FC'ing this, I graciously hand off FC duties to Cipreh, who was kind enough to accept. I trust his judgement, since he's shot us up enough.
We warp into the pos that's being shot up, and our advance scout goes for the hero tackle, but as soon as we land on the hole and jump in, we hear that the chimera is bubbled.
Tha hell?
Turns out they bubbled their own chimera and fleet. We start getting points on things, but we can't get the chimera pointed because it's in triage. Silly Boxxykiller. We begin pointing everything that we can, but some stuff gets out. I go to point Jas since I know he's their FC, but he has long since fled the field of honor.
Because, you know, Jas. Kind of a coward when it comes to losing his ships. Even with a chimera on field.
We start engaging them and they start to drop. The enemy chimera can't keep up with the ships getting slaughtered, and since it's in triage, we just murder everything else off the field. Along the way we lose one of our sabres to the enemy, but that was about it. Not too shabby.
So, we've lay waste to everything but boxxy and her chimera. We literally just poor firepower into it and it starts to go down faster than a fat kid bungee jumping towards a sea of cake as far as the eye can see. At about 50% structure, Boxxy starts to jettison ships out. We see a loki, drake, and a shuttle pop out. Right at that point, the chimera explodes in a blaze of failure and bitterness. Boxxy was then kind enough to jump into the loki, and that poor loki. Just explodes so fast. I wanted to feel bad, but then Boxxy jumps into the drake.
Which then explodes in less than 3 seconds. Whoops.
Luckily for boxxy, she knows how to flee properly. So she gets out. Oh well. We then take our fleet back to their half mass high sec static and the rest of their fleet lands and starts to flee. So we help them out a bit and get close it for them. We catch the stragglers and I proceed to scan a way out for a fleet. We get an exit 5 from Jita and everyone piles out into high. Not bad for less than an hours work I'd say.
I'd like to thank Jasminmatar for up and leaving his fleet in disarray yet again, as he is known to do. Without your desertion of your fleet, we wouldn't have had such an easy time murdering your friends. So thank you, from the bottom of our magazines.
Because they're empty. From shooting you. To death.
Ok, time to head back to my home hole. More stories to create, you know?
Blue probes out.
Thursday, September 13, 2012
Friday, August 17, 2012
Ratting in Null Sec
Now warp to belts and find the shiniest battleship there is.
KILL IT AND TAKE IT'S BOUNTIES.
Blue Probes Out.
So, you shot someone in high sec. Don't worry, accidents hap...
Oh. oh you MEANT to shoot him. Ok, I can respect that. Murder is fun and all.
....they didn't attack you first?
...they were in a POD?!
Oh man. Ok, don't worry. Just relax. This sort of thing happens every day in EVE. I know, because I've done it before. We can totally fix this.
First, you're gonna need to find a way into null. Luckily, there's a good number of wormholes that lead there from w-space. Scan one down and get into deep null. Where there's no activity.
No, don't go to Delve stupid. You'll just get hot dropped by supers.
Ok, so you're in deep. Good.
KILL IT AND TAKE IT'S BOUNTIES.
Because, well, sec equates to how high its' bounty is. For some reason. Don't look at me, I just shoot people usually.
But yeah, ratting. Every 15 minutes, you get both the bounty for the rat you killed and sec status from the highest value rat you killed. Weird, I know. Just remember that it gives you sec for each system you rat in as well. Hell you can go from -4.0 to -2.0 in less than a day.
Crazy how that works, huh?
Now go out and rat! Get some loot, chat with locals, shoot them, watch them shoot you, and have fun!
Friday, July 27, 2012
The Last Chancers, Transmission Lost & Talocan United defend a Class 2 w...
Right, so there was going to be a post about kicking about null sec earlier this week, but then germans decided to try and kick over a pos in a system we're playing around in. Pretty good sized fleet, but they had a small problem.
They're null seccers.
Null seccers as a whole are fairly unfamiliar with the concept of "hole control". They decided that closing/critting a hole one at a time makes more sense than sending a fleet over to do it. These particular null sec folks did exactly that, which cost them dearly. They had been wailing on the pos and got it to 64% percent when we got a large group of people together and got them to roll holes for us by being sneaky. Having scouts ready to get us a new hole when the old one closed, we got the new one and found it was only 4 from the old one. We got there as fast as possible, and, well, the video above is the end result. Was fun!
Blue Probes Out.
Thursday, July 26, 2012
Safety in a C6 Wormhole
Wait, what's that? We have fraps of it? Well alright then! It'll be right above this post.
Look at that. Embedded video. Nifty!
Blue Probes Out.
So. Class 6 wormholes. At last count, there was.... 113 of them? Something around that. Not the point.
No no, what we're here to talk about today is the idea of "safety" in a class 6. As most people know, there's a few ways to be safe when running sites. The most popular option is d-scan, where you spam the crap out of it as so to catch anything popping up on it. Option 2 is having a scout cloaked on a hole, watching and listening for hole activation. Everything else is just extra security which is never a bad thing.
In addition to that, most c6 groups travel light. We're talking a lot of poses, but little defense so if they get sieged, they can pack up and move if they so desire. Given how often people can find a c6, not terribly hard to get in and smash some. I don't recommend trying it against the better wormhole groups, you'll just get them mad enough to follow you home and smash your house in retaliation.
So, let's say that you're in some tengus running a c6 radar. That gives you an advantage when someone comes looking for you, mostly because it adds to the time it takes to scan you down. The only time it's not terribly effective is when the people looking for you know how to work d-scan properly. Especially if you go to run sites and they've already snuck a scout in. Which leads me to today's story.
Today, we ran across a c6, J160855, static c1. Current occupants are Red Army Recon. If I had one word to describe them, it'd be terrible. Earlier, we had one of our scouts sneak into their hole through a c1 we connected to and scout them out. Their towers were laughably defended; a strong breeze could have knocked them over. So we sat and let our scout watch them gather and we slowly moved a fleet up to the c1 to hit them when they ran things. a c1 being small, that meant Battlecruiser and smaller only.
Challenge accepted.
So our scout watches them all warp to a site after they had scanned a site down. It let us know that they were at a radar, and that they were halfway through wave 1 when we jumped in. This is where that scout came into play. Since they had scanned their system down earlier, they knew where the c1 we were in was since they had spawned it, and had a cloaky scout sitting there watching. So when our gang jumped in, they all aligned out as we warped in on our scout. One by one, they all warped out, except for one guy. He had the misfortune of being warp scrambled by the lone sleeper frigate they had remaining. It's about that point that we landed and just messed his day up. One dead Tengu later, we all head up, as they log off. Fairly sad when you think about it.
Wait, what's that? We have fraps of it? Well alright then! It'll be right above this post.
Look at that. Embedded video. Nifty!
With that, next post will be.... tomorrow. Awesome. With that...
Thursday, July 19, 2012
How To: Sleeper Tank
Blue Probes Out.
So, today I'm going to teach you all a new tanking technique. It's called Sleeper Tanking.
Sleeper tanking is mostly a PvP-only way to tank, as the way it works is very different then your normal tank. I find a PvP fit drake works just fine for this, as it's the first ship I used for it and worked with to get the result I did.
The way I found this handy little trick was an engagement gone wrong. As in, no probes and we lost wrong. So we're warping around, trying to avoid dying for whatever reason, when it occurs to me. "I got in this ship. I have already come to terms with the fact that I will lose it. I'm finishing this my own way." So at a relative safe spot (relative in that two full flights of combat probes were scanning me down), I did a quick system scan. I pick up a Core Garrison.
Perfect.
So I warp to it. We're doing this on my terms, damn it! The sleepers instantly lock me and do their thing while I get traversal and start moving, waiting for their combats to lock me down. A minute or so later, a massive fleet lands on it. Luckily for me, this is where the sleeper tank shines.
You see, sleepers love new targets. So when they get an entire selection of new friends to play with, they immediately switch targets. I remember seeing a hurricane pop before my own drake exploded. However, due to them being in PvP fit ships, they were extremely hesitant to throw a bubble up to catch my pod because that leaves them at the mercy of the sleepers. My drake explodes gloriously and my pod makes a quick getaway to a safe where I promptly High Sec express myself out so I could carry on my merry way.
So! To sleeper tank, you require them to both know where you are and to acknowledge that you will most likely die. Other than that, it's simple. You just warp into a sleeper site and wait for friends to show up. Then, fight as you normally would. Give it a try today!
Saturday, July 14, 2012
MEANWHILE, BACK IN...
When last we left off, spirits were high off that carrier kill. It felt good, man.
The part that I HADN'T mentioned though, was right as we began our operation, a joint fleet of Exhale. Surely You're Joking, Brotherhood of Starbridge, and, for some silly reason, Insidious Design, rolled up into one of Talocan United's home c5s, named Asgard.
Was only 70 people with a rev and like, 15 logi for the t3 brawler fleet they brought. Totally not overkill.
What? Sarcasm font isn't you know, a thing. Italics only do so much!
Anyways, so there's this fleet in Asgard. Big mucky fleet. Were they hired? Couldn't tell you. Were they looking to bring even more people in? Oh yeah. I know one of those Exhale pilots, and he loves his moros something fierce. He's also got it pimped out to a stupid good degree, and I bet it's become even more pimped since the last time I tangled with him.
But yeah. Bad situation. Good thing for my side that we have
BERNIE NATOR, TALUN DIPLO!
on our side. And yes, it HAS to be caps, and italicized. Loses meaning otherwise.
So, similar to how Transmission Lost had to deal with them last week, I dialed up the Batphone and started pulling favors from the various groups that we've done favors for before. And since I was the only leader really on, it feel to me to amass as much help as I could muster. Eventually we had this massive ball of people rage rolling holes to try and find our hole. It was literally maddening. [Editor's note: Rage rolling a hole means slamming mass through a hole so hard that the hole collapses. A c5 to c5 connection takes roughly 3 bil in raw tonnage to collapse. That's 3 battleships and a carrier, or two battleships and a Phoenix (IT HAS USES PEOPLE) and your hole will collapse. All normal mass restrictions apply, except in Alaska. Because Alaska.]
So, it's about 7 est. Exhale et all have put up two towers; one belongs to Exhale, the other to insidious design. No defenses though. It's also right at that time that a Transmission Lost fleet found a k162 into Asgard through a c5 they found in low sec. Which is good, because TL can bring huge numbers, and given that we had about not enough people on in Asgard at the time, we were immediately grateful for anything they could bring in.
So when Exhale and company up and left, we were kind of baffled. They literally just took their shinies and left. Not even a fight. Maybe they knew about the incoming shit storm and decided to leave while they still could? No idea, still can't get an answer out of Chitsa. Maybe at some point I will.
Funnily enough, they left the towers. So we went ahead and reinforced exhale's tower for them. Full stront bay. Makes sense. By this point TL had set a tower up as well. So we take that fleet over to the Insid tower, reinforce it, and...
2 hours of stront. I shit you not. We killed it 2 hours later just because it needed it.
Oh, wait, shit, forgot that exhale watched us reo the towers and then while we were asleep (well, while I was, since I'd been up for awhile at that point. Same day as previous post, remember?) they went and reo'd the TL tower THEN left. In their haste they left/abandoned some pilots in Asgard.
Like this poor guy. Which is a shame, because I liked this guy. Really swell dude. Still, it's what happens when you invade someone.
There's more to this story, but this post is long enough as is. I'm going to come back in a bit and finish all the bits. Also, I'll have plenty more stories! Like how there's always a pressing need to observe your surroundings, and how a sleeper tank is viable for pvp!
Blue Probes Out.
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