Thursday, July 26, 2012

Safety in a C6 Wormhole


So. Class 6 wormholes. At last count, there was.... 113 of them? Something around that. Not the point.

No no, what we're here to talk about today is the idea of "safety" in a class 6. As most people know, there's a few ways to be safe when running sites. The most popular option is d-scan, where you spam the crap out of it as so to catch anything popping up on it. Option 2 is having a scout cloaked on a hole, watching and listening for hole activation. Everything else is just extra security which is never a bad thing.

In addition to that, most c6 groups travel light. We're talking a lot of poses, but little defense so if they get sieged, they can pack up and move if they so desire. Given how often people can find a c6, not terribly hard to get in and smash some. I don't recommend trying it against the better wormhole groups, you'll just get them mad enough to follow you home and smash your house in retaliation. 

So, let's say that you're in some tengus running a c6 radar. That gives you an advantage when someone comes looking for you, mostly because it adds to the time it takes to scan you down. The only time it's not terribly effective is when the people looking for you know how to work d-scan properly. Especially if you go to run sites and they've already snuck a scout in. Which leads me to today's story.

Today, we ran across a c6, J160855, static c1. Current occupants are Red Army Recon. If I had one word to describe them, it'd be terrible. Earlier, we had one of our scouts sneak into their hole through a c1 we connected to and scout them out. Their towers were laughably defended; a strong breeze could have knocked them over. So we sat and let our scout watch them gather and we slowly moved a fleet up to the c1 to hit them when they ran things. a c1 being small, that meant Battlecruiser and smaller only.

Challenge accepted.

So our scout watches them all warp to a site after they had scanned a site down. It let us know that they were at a radar, and that they were halfway through wave 1 when we jumped in. This is where that scout came into play. Since they had scanned their system down earlier, they knew where the c1 we were in was since they had spawned it, and had a cloaky scout sitting there watching. So when our gang jumped in, they all aligned out as we warped in on our scout. One by one, they all warped out, except for one guy. He had the misfortune of being warp scrambled by the lone sleeper frigate they had remaining. It's about that point that we landed and just messed his day up. One dead Tengu later, we all head up, as they log off. Fairly sad when you think about it.

Wait, what's that? We have fraps of it? Well alright then! It'll be right above this post.

Look at that. Embedded video. Nifty!

With that, next post will be.... tomorrow. Awesome. With that...

Blue Probes Out.

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