Tuesday, November 20, 2012

                                                                                           Op. Demon's Run

This past weekend, oh man, hahahahaha, this past weekend. 

So, as many of you might have gathered, this past weekend Talocan United and Transmission Lost were out and about, hitting Insidious Design. As most of you might remember, I'm an ex-director of their corp that was kicked out for extremely petty reasons. The fact that they invaded one of Talocan's systems and pissed off the alliance executor didn't help their case either. Crazy, right?

So, we planned this op very slowly, making sure that we could get things into Insidious Design's hole with minimal resistance. (Haha, that's gonna be funny later. Trust me) I fit up a Moros with all the trimmings and goodness, little meta 2 blaster here, little faction there, everything that makes it fun to fly. It's no phoenix, but it'll do for what we're expecting. As I move it into jump position, the TL insertion fleet lands on the low sec into Insid's hole, and ever so politely lights me a cyno. I happily jump to it and jump on in. The rest of TL's fleet comes along and we go to work assuming hole control.

It's right about then that Insidious Design goes and tries to get assistance. Realizing that they're slightly outnumbered, and the fact that fighting just isn't in their nature, they pos up without taking so much as a peek  outside the shields. They also proceed to call Exhale., Surely You're Joking, and just about anyone else that would listen. We'd left the low sec hole open since we were going to drag a few more ships slowly through it. That's when we hear from one of the stragglers that Exhale had a fleet coming to shoot us up a bit. As fun as that would be, we had different plans.

And by plans, I mean "We slapped the hole shut with a Revelation." Literally. They got 3 jumps out, we lit a cyno, and closed the hole into J151718 with it. Pretty funny if you ask me. After that happened, we started to roll the hole to get more people in, set up towers, all that goodness. We eventually get a Transmission Lost tower in and set up. While we waited for more people so we could smack the towers with our capital fleet, I did a bit of talking to other alliances, the usual fun diplo work. Oh, the mails it generated. I'll share them with you in a bit. Still setting up.

So anyway, we finally get around to going to hit the tower. We've learned from the past few times that hey, sub caps really don't need to be on the field. Ever. Unless there's a fight. Even then, you want to make sure that they're locked up by logi before the pos turns on them. Anyways, 3 moros, a revelation and an archon land on grid with Redrum, Insidious design's main tower. We sieged up and watched all the people inside in their ships just watch as we bashed their tower into reinforced. Oh sure, they tried to pos gun us down, but it's kinda hard to do that when the archon you're shooting is tanking with no problem, and the moros gives exactly 0 fucks when you shoot it. It took about 30 minutes at most to blap the tower.

I'll be breaking this story up into parts, as it's pretty long. Might be 3 parts actually. Next part goes up soonish.

Blue probes, going out.    

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